Skip to Content
GamesPalworldInstall mods on Palworld
⚠️

Mods can crash the server or damage a save. Make a backup first, and add mods a few at a time so you know which one caused a problem.

Only mods made to run on a dedicated server work. Open the mod’s Info.json: if its install rules do not include "IsServer": true, it will not load on a server. Some mods also have to be installed by every player, so read the mod page.

Upload Workshop mods

  1. Subscribe to the mods on the Palworld Steam Workshop and launch the game once so Steam downloads them.
  2. On your PC, open Steam\steamapps\workshop\content\1623730. Each numbered folder is one mod and has an Info.json inside.
  3. Select those folders and zip them together.
  4. In the panel , stop the server, open Files, and create the folders Mods/Workshop in the main folder.
  5. Upload the zip into Mods/Workshop and choose Unarchive. Each mod should end up as Mods/Workshop/<folder>/Info.json.

Turn them on

The server loads nothing until mods are listed in its settings file.

  1. Start the server once so it creates Mods/PalModSettings.ini, then stop it.
  2. Edit Mods/PalModSettings.ini:
[PalModSettings] bGlobalEnableMod=true ActiveModList=FirstModPackageName ActiveModList=SecondModPackageName

Use the PackageName from each mod’s Info.json, not the folder name. Add one ActiveModList= line per mod.

  1. Start the server. Loaded mods appear under Mods/ManagedMods.

Update or remove

  • Update: upload the new version over the old folder and restart.
  • Remove: delete its ActiveModList= line (and its folder if you like) and restart.
  • Start without any mods: set bGlobalEnableMod=false.

Not loading?

  • Check the mod supports dedicated servers ("IsServer": true).
  • Check the PackageName is spelled exactly as in Info.json.
  • Mods that need the UE4SS loader are built for Windows servers and usually do not run on our Linux servers. Ask in a ticket if a mod you need depends on it.
Last updated on