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Stop the server before uploading or deleting anything. Both tasks below replace or erase your world, so download a backup first. See backups.
Move a co-op save to the server
- On your PC, open
Zomboid/Saves/Multiplayer. On Windows that isC:\Users\YourName\Zomboid\Saves\Multiplayer. Each world has a folder named after the name you gave it when hosting. - Compress the contents of that world folder into one
.zip. It includes files likemap_*.binandplayers.db. - In the panel , open Files, then
Saves,Multiplayer, and the folder named after your server (it matches the name of the server’s.inifile). - Delete only the default
map_*.binfiles andplayers.dbmade on first boot, upload your zip, and extract it so the files sit directly in that folder. - If you used mods, add the same ones to
WorkshopItems=andMods=, see mods. - Start the server and join to check your world and character.
Use SFTP for large saves.
Troubleshooting: a brand-new empty world means the folder name does not match the server name. A crash on start usually means mods do not match. Missing character: check players.db was included.
Reset the map
- Stop the server.
- In Files, open
.cache, thenSaves, and delete the folder named after your server. - Start the server. A fresh world is generated and your mods and settings stay.
For a full reset that also removes settings and mods, open a ticket on our Discord so we can reinstall the server for you.
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