⚠️
Stop the server and back up your world before changing anything. See backups. Do not stop the server while a new world is generating.
All of these use serverconfig.xml, see settings.
Random world
- Set
GameWorldtoRWG. - Set
WorldGenSeedto any text andWorldGenSizeto 4096, 6144, 8192 or 10240. The same seed and size always give the same map. - Set
GameNameto a new name. - Save and start. The first start can take a long time for big sizes. Watch the Console.
Pregenerated map
Check the Data/Worlds folder for map names, set GameWorld to the exact name, set a new GameName, and start.
Upload an existing world
- On your PC, copy
Saves/[GameWorld]/[GameName]/. For a random world also copyGeneratedWorlds/[world name]/, because the save stores progress and the second folder stores the map. - Upload both to the matching places in Files in the panel (use SFTP for big folders).
- Set
GameWorldandGameNameto match the folder names exactly. - Start the server.
Players keep their characters because they are tied to their platform ID.
Reset
Change GameName for a fresh save on the same map. Change WorldGenSeed or WorldGenSize as well for a different random map.
If a world will not load, check capitalization of the names, that the terrain folder exists, and that the server version matches the save’s version. Saves from a major older version may not load.
Last updated on